This control imitates a rotary switch (a rotary knob that snaps to a set of angles). The control can replace static UISegmentedControls where a square shape fits the layout better. The switch is based on Matthijs Hollemans' MHRotaryKnob.
SPRotarySwitch's source is hosted on github. To get the source run the following from a shell:
$ git clone git://github.com/pejic/SPRotarySwitch.git
Copy MHRotaryKnob.h, MHRotaryKnob.m, SPRotarySwitch.h, and SPRotarySwitch.m into your project. Add QuartzCore to your target's frameworks.
You have to provide the images for the knob and the background. The demo project includes a few basic images but you probably want to use graphics that suit your app's look-and-feel better. (The demo project also includes Knob.xcf and Knob.blend, which are the GIMP and Blender source files respectively.)
If you want to do more fancy drawing, then you can easily modify the
MHRotaryKnob class. Its
-valueDidChangeFrom:to:animated: method is
invoked whenever the value changes. In the default implementation it simply
rotates the knob image. You can change or override this method to do custom
- iOS 3.0 or higher